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//
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class DamTypeKatanaBleed extends DamTypeMeleeBleedOut;

defaultproperties
{
     WeaponClass=Class'Katana1_'
     PawnDamageSounds(0)=Sound'KFPawnDamageSound.MeleeDamageSounds.axehitflesh'
     VehicleDamageScaling=0.500000
}
